Kobold Vending Machine

Kobold Vending Machine – One-Shot Rules

The Premise

You are a kobold in service to an overly ambitious (and completely bonkers) kobold boss. Your job? Complete wildly impractical missions like "steal the tail off a manticore" or "build a trebuchet out of bread."

Death is expected. When you inevitably perish, just hit the Kobold Vending Machine to pop out a new one. New name. New stat quirk. Same mission. Same disaster waiting to happen.

Rolling the Dice

  • Roll a d20 for anything risky.
  • The GM sets a DC from 10 (easy) to 20 (ridiculous).
  • If your kobold's adjective grants a stat bonus or penalty, add it (if it's relevant).

That's it. Fast. Funny. Fatal.

Stats & Modifiers

Each kobold starts with these base stats:

  • STR 7 (–2), DEX 15 (+2), CON 9 (–1)
  • INT 8 (–1), WIS 7 (–2), CHA 8 (–1)

When you roll a kobold name from the vending machine, it'll look like "Snaggle the Nimble" or "Drebzo the Clumsy". The adjective affects your stats. For example:

  • "Lumzix the Unsightly" → Charisma –2
  • "Arbik the Ripe" → Strength +2

Check the Stat Modifiers tab to apply the right bonus or penalty. If the adjective isn't listed, pick a close synonym or use it for flavour without a modifier.

The Kobold Vending Machine

  • When you die, press the big button.
  • A new kobold emerges with a randomly generated name and stat-modifying adjective.
  • You're back in the game immediately—same chaos, fresh lizard.

Each kobold also comes with a personality. Base it on the name, the adjective, or your current energy level. Embrace the ridiculous.

Expect Frequent, Funny Deaths

Every situation is an opportunity for disaster. Encourage wild ideas. Don't cling to survival. The goal is humour and creative chaos.

Example:
GM: "A sleeping bear blocks the cave exit. What do you do?"
Player: "I jump on its back and ride it out!"
GM: "Roll Animal Handling, DC 18." → *Failure.*
GM: "The bear panics and flings you. You hit a rock and black out. Time to press the button."

GM Tips

  • Say yes—then set a difficult DC and describe the chaos that follows.
  • Let vending machine respawns be quick and loud. Use the name generator and play the sounds for extra flair.
  • Let player creativity lead the story. This is a sandbox full of explosives.

Play fast. Die funny. Push the button.

Press the button
to generate a name!